Rainbow Six Vegas 2 survival guide

Rainbow Six Vegas: 2 ( RBSV2) has a special place in the heart of all Xbox shooter fans who have played it. For most on this platform it was the first modern FPS they played on this generation of Xbox and until the Call of Duty series reared its head in the form of the Modern Warfare series it was the gold standard.

Combining first person shooting mechanics with a 3rd person cover system that rivaled Gears of War at the time RBSV required a certain amount of thought and intelligence on how a player tackled each match. While a run and gun approach may work those who tried it quickly realized that there must be a better way to play the game.

Not only is the pacing and tactics a lot different from other modern shooters the multitude of options and controls make for a frustrating experience if you aren’t briefed on HOW to play the game. Having said that I know that none of you will ever concede and read the games instruction manual because lets face it…if a game is so hard that you have to read a book in order to play it you’ll probably just go find another game to play.

Welcome  to the Rainbow Six Vegas 2 survival guide. Over the next few paragraphs I will walk you through some of the basics and touch on some advanced techniques that will help you stack the odds in your favour on your next trip to Sin City. Lets get started…

Outfitting your Character

almost as much fun as playing with your Gi Joe action figures

The first stop on your way to Multiplayer infamy is the “My Character” and ” Outfitting” menu options. This is where all the magic happens and believe me when I say that NO other game made to this day has done character customization as good as RBSV2 has! Not only can you alter the appearance of your character down to eyewear and uniform color you can even toggle the sex and facial look;including the ability to import your own face and map it onto you’re in game character! This aspect of the game will have you busy for hours tweaking how you look and creating a truly unique character to play with.
Outside of the aesthetics you will be able to equip yourself with various guns and pieces of equipment to take into battle online with. There are different load out options based on whether you are playing competitive or co-operative modes. there are a basic amount of unlocks when you start the game but more weapons become unlocked as you progress in ranks through the games leveling system.
Tak your time to analyze the various stats of the guns at your disposal because they all have their stats displayed and do indeed matter once you get in-game.

One element that is not available to you in most shooters is body armor. RBSV:2 gives you the option to outfit your character with various types of bullet stopping clothes ranging from heavy ballistic to light fabrics. The choice is yours but be aware that there are in games factors to your choice and your character will move slower and or faster depending on your selection. Yes you can even recreate a “Juggernaut” if it fancies you.


There are a lot of options in RBSV:2 and the Devs have cleverly mapped it all to your controller. Here are the basics and the sooner you learn to adapt to them the quicker you will find success with the game. Spend some time here getting a feel for the layout because it is not a typical COD layout. RBSV:2 gives you the option of equipping a silencer on the fly as well as changing your rate of fire ( holding down X). Weapons can be hot swapped by clicking Y but additionally you can HOLD Y to access additional weapons and gear you brought into battle with you.

learn it love it

Sprinting in RBSV:2 is handled by the left Bumper and while it takes a little getting used to you will learn to love the quick access to the sprint versus having to apply pressure to a thumb stick.
RBSV:2  DOES NOT have a knifing option so don’t ask! This is all about gunplay and the last thing you want to do is get so close that having  to use a knife is the only way to dispatch an enemy. Sorry all you MW3 players you’ll have to get your ” Michael Myers” fix elsewhere.
“Time to Deploy”
Once you are all outfitted and ready to go its time to hit the strip. In the case of Vegas 2 the maps you will be playing on are all taken from the single player campaign to some extent and feature an ” off the strip” motif as opposed to part ones Iconic locations. You will be seeing a lot of run down areas, abandoned warehouses and of course some casinos. If you download the FREE map pack you’ll get one of the series most iconic maps ” Calypso Casino” as well as some re lit maps and a few game tweaks.

Ironic…a game within a game… shoot up the MLG main stage

Map knowledge in Rainbow is important like any game but here you need to spend some time with the interior elements of the games maps. While most shooters have dedicated choke points where conflict inevitably occurs; RBSV2 forgoes this in favour of a more realistic design. In one map which takes place in an arms smugglers safe house you can literally walk through kitchens and dining rooms as well as the entire interior of his house including an arcade room outfitted with a cabinet version of Splinter cell. If you think that’s crazy you should see the MLG conference map with a full section filled with PC’s and a centre stage platform.

Take the time to learn the maps and you wont regret it.

To cover or not to cover that is the question”
There is no denying that the coolest thing about RBSV:2 is seeing your personalized character lean up against a piece of cover while the camera shifts to a 3rd person view and pulls back allowing you to see yourself in all your customized glory as well as the surrounding area where your enemies are patrolling. The fact that you CAN take cover however does not mean you SHOULD take cover when the chance presents itself. In fact sometimes it is more beneficial to simply step behind the object in the traditional FPS manner and then step out and fire at your opponent. Taking cover comes with some risks as well as benefits. The ability to peak around cover and view the area from a pulled back camera also means you have a slower reaction time to react to sudden changes in the combat situation.

Example; if your opponent all of a sudden rushes your location while you are locked to cover you will find you cannot react as quickly because your camera needs to readjust our of 3rd person mode and back to aiming down your sights. While not terribly slow mind you it is enough of a delay to give your opponent an edge.

Also sometimes you may think you are in cover but after leaning out from behind a door or wall you are leaving more of your body exposed that just moving over a smidge. If you want proof try throwing a grenade while in cover. Throwing grenades in RBSV:2 is a slow affair and doing it while in cover gives your opponent a VERY good glimpse of half your body and he/she isn’t going to miss the chance to fill it with bullets!

Decide how badly you need cover before taking it. remember FPS games survived without a cover mechanic for decades. It’s a welcome feature but by no means a mandatory one.

Hip firing is the new sexy
Back in the day before games started using the now standard FPS feature known as  A.D.S ( aim down sights) we all pretty much just pulled our trigger and aimed via the games reticule. With the evolution of the modern shooter came various scopes and sights to enhance our ability to see farther across the map. Out of this was born the now defacto aiming system that allows for a quick pull of the left trigger to zoom in.

While Rainbow does allow you to equip sights on your guns it should be noted that it is way more effective to simply line up your shot and hip fire. You can ” Scope in” by clicking  your right thumb stick but unless you are completely out of range I would try to avoid the urge. Your recoil on most guns makes “scoped in shooting” a messy affair. In the end you need to go with what feels right but play a few rounds with both techniques before deciding.

resist the urge to aim down the sites of that Acog

I have found that the amount of recoil in this game is very realistic and if you aren’t accustomed to shooters that portray this in-game you will get frustrated very quickly. ” Feathering” your shots and or reverting to single shot rate of fire may be a good way to adapt to this but don’t be surprised if your first few outings result in some “spray and pray”encounters.

While I could go on forever with a complete strategy guide on how to play this game I think I have given beginners a good all around introduction into the game. The best way to get good at this game is of course to log some play time and practice a lot.

The Rainbow six community have been at it for quite some  time so there is going to be plenty of skilled opponents out there doing it better than you. This can be very discouraging with any game you play but if you keep your head down and play smart you may just beat the odds.

Dwayne”EVO Knight”Morash